iOS Limit

  • Only supports iOS 11.3+ system version and above, lower than this version will not be able to compile
  • Only supports the ARM64 architecture , otherwise it cannot be compiled
  • Only supports devices after iPhone6s

Performance Requirements

  • Turning off will still occupy 100-200M of running memory (including the memory allocated by ARKit)
  • The CPU occupancy rate depends on the content, under normal circumstances the occupancy rate is 70%
  • Dose not support loading multiple ARMOD runtime instances
  • Only full-screen rendering is supported, and rendering on a part of the screen is not supoorted
Last modified 4mo ago