Server
Description
Register a server event receiver to listen for client network callbacks. Only the server can call this Method (a warning or error is raised when called by the client).
Events
public Dictionary<string, Action<NetworkIdentity>> ServerAction;
public Dictionary<string, Action<string, NetworkIdentity>> ServerStringAction;
public Dictionary<string, Action<float, NetworkIdentity>> ServerFloatAction;
public Dictionary<string, Action<int, NetworkIdentity>> ServerIntAction;
public Dictionary<string, Action<bool, NetworkIdentity>> ServerBoolAction;
public Dictionary<string, Action<Vector3, NetworkIdentity>> ServerVector3Action;
public Dictionary<string, Action<Quaternion, NetworkIdentity>> ServerQuaternionAction;
public Dictionary<string, Action<GameObject, NetworkIdentity>> ServerGameObjectAction;
public Dictionary<string, Action<TransformData, NetworkIdentity>> ServerTransformDataAction;
Methods
Description
Only a server can call the method (throws a warning or an error when called on a client).
info
There have None,Int,Float,String,Vector3,Quaternion,GameObject(NetworkGameObject), TransformData.
Server Trigger
public void ServerSender(string _eventName, NetworkIdentity _sender);
public void ServerStringSender(string _eventName, string _parameter, NetworkIdentity _sender);
public void ServerFloatSender(string _eventName, float _parameter, NetworkIdentity _sender);
public void ServerIntSender(string _eventName, int _parameter, NetworkIdentity _sender);
public void ServerBoolSender(string _eventName, bool _parameter, NetworkIdentity _sender);
public void ServerVector3Sender(string _eventName, Vector3 _parameter, NetworkIdentity _sender);
public void ServerQuaternionSender(string _eventName, Quaternion _parameter, NetworkIdentity _sender);
public void ServerGameObjectSender(string _eventName, GameObject _parameter, NetworkIdentity _sender);
public void ServerTransformDataSender(string _eventName, TransformData _parameter, NetworkIdentity _sender);
Parameters
Name | Type | Description |
---|---|---|
_eventName | string | Key of event dictnary |
_parameter | Int/Float/String/Bool/TransformData/Vector3/Quaternion/NetkGameObject | Incomming data |
_sender | NetworkIdentity | Who sent this remote action |