Skip to main content

OverrideSkyBox

Description​

Skyboxes are a wrapper around your entire scene that shows what the world looks like beyond your geometry. It makes 3D objects more realistic.

Parameters​

ParamTypeDescription
_materialMaterialThe skybox material

Method​

public void OverrideSkyBox(Material _material)

Example​

using System;
using UnityEngine;
using System.Collections;
using com.Phantoms.ARMODAPI.Runtime;
using com.Phantoms.ActionNotification.Runtime;
using Object = UnityEngine.Object;

internal static API api = new API(nameof(TestAPI));
public async void OnLoad(){
var tmp_Skybox = await ARMODAPI.LoadAssetAsync<Material>("Skybox");
ARMODAPI.OverrideSkyBox(tmp_Skybox);
}