OverrideSkyBox
Description
Skyboxes are a wrapper around your entire scene that shows what the world looks like beyond your geometry. It makes 3D objects more realistic.
Parameters
Param | Type | Description |
---|---|---|
_material | Material | The skybox material |
Method
public void OverrideSkyBox(Material _material)
Example
using System;
using UnityEngine;
using System.Collections;
using com.Phantoms.ARMODAPI.Runtime;
using com.Phantoms.ActionNotification.Runtime;
using Object = UnityEngine.Object;
internal static API api = new API(nameof(TestAPI));
public async void OnLoad(){
var tmp_Skybox = await ARMODAPI.LoadAssetAsync<Material>("Skybox");
ARMODAPI.OverrideSkyBox(tmp_Skybox);
}