ResizeARWorldScale
Description
Resize the AR world scale
info
The default is 1.0 scale unit, the larger the value, the smaller the AR virtual object, and vice versa
Parameters
| Param | Type | Description |
|---|---|---|
| _worldScale | float | new world scale |
Method
public void ResizeARWorldScale(float _worldScale)
Example
internal static API ARMODAPI = new API(nameof(APITest));
private void OnLoad(){
ARMODAPI.ResizeARWorldScale(1f);
}