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Install Platform SDK

Hololens

  1. Download and install the MixedRealityToolkit
  2. Import the Mixed Reality Toolkit and OpenXR packages

To learn more about Hololen SDK you can click here to the hololens documentation.

Pico

danger

Since Pico SDK embeds LitJson, and XRMOD Engine also embeds LitJson, They will cause conflicts. We can go to Packages->PICO Unity Integration SDK->Runtime->Scripts->Utils to delete LitJson in Pico SDK and use XRMOD Engine SDK directly.

  1. Download and extract the Pico SDK
  2. Drag and drop the Pico SDK to Packages folder under your Unity project
  3. Go to Pico MRTK3 repository and download it
  4. Extract the PicoMRTK3.zip and copy the MixedReality folder in the PicoMRTK3 Packages to Packages folder under your Unity project
  5. Open and edit manifest.json file(add some references)
  6. Go back to your Unity project and open XRMODInitializer to install XRMOD Engine
"com.microsoft.mrtk.graphicstools.unity": "file:MixedReality/com.microsoft.mrtk.graphicstools.unity-0.5.0.tgz",
"org.mixedrealitytoolkit.audio": "file:MixedReality/org.mixedrealitytoolkit.audio-3.0.0.tgz",
"org.mixedrealitytoolkit.core": "file:MixedReality/org.mixedrealitytoolkit.core-3.0.0.tgz",
"org.mixedrealitytoolkit.extendedassets": "file:MixedReality/org.mixedrealitytoolkit.extendedassets-3.0.0.tgz",
"org.mixedrealitytoolkit.input": "file:MixedReality/org.mixedrealitytoolkit.input-3.0.0.tgz",
"org.mixedrealitytoolkit.spatialmanipulation": "file:MixedReality/org.mixedrealitytoolkit.spatialmanipulation-3.0.0.tgz",
"org.mixedrealitytoolkit.standardassets": "file:MixedReality/org.mixedrealitytoolkit.standardassets-3.0.0.tgz",
"org.mixedrealitytoolkit.tools": "file:MixedReality/org.mixedrealitytoolkit.tools-3.0.0.tgz",
"org.mixedrealitytoolkit.uxcomponents": "file:MixedReality/org.mixedrealitytoolkit.uxcomponents-3.0.0.tgz",
"org.mixedrealitytoolkit.uxcomponents.noncanvas": "file:MixedReality/org.mixedrealitytoolkit.uxcomponents.noncanvas-3.0.0.tgz",
"org.mixedrealitytoolkit.uxcore": "file:MixedReality/org.mixedrealitytoolkit.uxcore-3.0.0.tgz",

Quest

Not Ready for currently.

Rokid

  1. Find Package Manager in Project Settings
  2. Fill in Scoped Registries
  3. Dont forgot click Apply button to save your setting
  4. After the configuration is complete, open Window–>Package Manager. In the Packages category section, select Packages: My Registries
  5. Install Rokid UXR2.0 SDK,Rokid MRC,Rokid XR XRI Plugin
  6. Go to MRTK3 github page download the MRTK3 plugin and import to Packages folder under your unity project
  7. Open and edit manifest.json file(add some references)

To learn more about Rokid SDK you can click here to the Rokid documentation.

"com.microsoft.mrtk.graphicstools.unity": "file:MixedReality/com.microsoft.mrtk.graphicstools.unity-0.5.0.tgz",
"org.mixedrealitytoolkit.audio": "file:MixedReality/org.mixedrealitytoolkit.audio-3.0.0.tgz",
"org.mixedrealitytoolkit.core": "file:MixedReality/org.mixedrealitytoolkit.core-3.0.0.tgz",
"org.mixedrealitytoolkit.extendedassets": "file:MixedReality/org.mixedrealitytoolkit.extendedassets-3.0.0.tgz",
"org.mixedrealitytoolkit.input": "file:MixedReality/org.mixedrealitytoolkit.input-3.0.0.tgz",
"org.mixedrealitytoolkit.spatialmanipulation": "file:MixedReality/org.mixedrealitytoolkit.spatialmanipulation-3.0.0.tgz",
"org.mixedrealitytoolkit.standardassets": "file:MixedReality/org.mixedrealitytoolkit.standardassets-3.0.0.tgz",
"org.mixedrealitytoolkit.tools": "file:MixedReality/org.mixedrealitytoolkit.tools-3.0.0.tgz",
"org.mixedrealitytoolkit.uxcomponents": "file:MixedReality/org.mixedrealitytoolkit.uxcomponents-3.0.0.tgz",
"org.mixedrealitytoolkit.uxcomponents.noncanvas": "file:MixedReality/org.mixedrealitytoolkit.uxcomponents.noncanvas-3.0.0.tgz",
"org.mixedrealitytoolkit.uxcore": "file:MixedReality/org.mixedrealitytoolkit.uxcore-3.0.0.tgz",

XReal

Not Ready for currently.